Dynamic Nodes
info
With Reality 5.3 and 5.3 SP1, Make and Break Operations was achieved using dedicated Make and Break nodes, such as Make Track
, Break Track
, etc. With SP2, Make and Break node categories are removed. The updated workflow removed the need for dealing with notable quantity of specialized Make and Break nodes and introduce a more dynamic approach.
Dynamic nodes involve creation of connections between compatible pins to facilitate the extraction and manipulation of specific data.
Although
For instance, to obtain Lens Distortion data from a Xync
node, you can add a Break
node to the canvas and connect the Track
output pin of the Xync
node directly to the Break
node's Input
.
Currently, dynamic nodes are follows:
- Arithmetic
- Add
- Div
- Exp
- Log
- Mul
- Sub
- Array
- Break
- Delay
- Indexer
- MakeDynamic
- Sink
- Reroute