Example Pipeline
Example pipeline consists of the following sections:
📄️ Preparation
This section uses Content Examples, the project provided by Epic Games. You can reach the details via the following link: Epic Games Content Examples
📄️ Exposing Actor Functions
To expose an Actor Function:
📄️ Exposing Actor Parameters
To expose an Actor Parameter:
📄️ Grouping Exposed Items
To create an Exposed Item (Property or Function) Group:
📄️ Creating Logic
Logic Button
📄️ Viewport Navigation
To navigate inside Unreal Engine 5.1 without toggling between Engine Display Window and Reality Hub, you can employ the following method:
📄️ Unreal Project inside Reality Hub
To see your Unreal Engine project inside the Reality Hub:
📄️ Utilizing Media Framework Tools
It is possible to utilize Unreal Engine 5.1 Media Framework tools for various tasks, such as playing a video file inside your Level through Reality Hub.
📄️ Operating
UState operations are the same as Reality Engine operation through the Reality Hub regarding the Actions, Form Builder, Data Integration, or using Playout with the following conditions: