Controlling Lino
📄️ Preperations
Reality Hub version 1.5.3 supports initial release of Lino. While it offers a robust set of features, it's the preview version. As such, you can expect updates and improvements in subsequent releases.
📄️ Enabling Plugins
To utilize the Lino effectively, it is necessary to enable several plugins. This can be achieved by following these steps:
📄️ Modifying Editor and Project Settings
Making adjustments to Editor and Project Settings is essential for controlling Lino. Following guide will provide you with the necessary steps to effectively customize Editor and Project Settings.
📄️ Utilizing Default Motion Design Level
In this stage, we will create a basic translation animation and expose various properties to the Remote Control Preset. Then, we will control those exposed values through the Reality Hub's Lino module.
📄️ Exposing Outliner Assets to RCP
Motion Design Outliner
📄️ Creating Property Animation
* Switch to the Sequencer or open it if it's closed by going to Window > Cinematic > Sequencer.
🗃️ Creating Motion Design Rundown
2 items
🗃️ Broadcast Settings
1 item
📄️ Defining Preview Channel
In the Motion Design Rundown, you have to select the Preview as your channel. To do that:
📄️ Configuring Reality Hub for Lino
* Login to Reality Hub.
📄️ Lino Module User Interface
Lino Module
📄️ Advanced Preview Monitor for Lino
Before you begin with the Advanced Preview Monitor (APM) workflow, ensure the following requirements are met: