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Version: Reality 5.4 SP2

Color Grading with 3D LUT Files

info

Before you start, ensure your CUBE files are in the project folder where you intend to use them.

Process​

Utilizing ReadImage Node

  • Create a ReadImage node.
  • Go to Path property, click on the folder icon and navigate to the image file of your choice.
  • Click on the ReadImage_Load button.

3DLut Node

  • Create Cube3DLUT node.
  • Expand the Load LUT File, click on the folder icon and navigate to the CUBE file of your choice.
  • Click on the Load Lut File button.

Advanced Preview Monitor A and B Channels

  • Connect the ReadImage node's Out pin to the In input of the Cube3DLUT.
  • Add Sink to the Out output pin of the Cube3DLUT.
  • Activate the APM A Channel on the ReadImage node's Out.
  • Activate the APM B Channel on the Cube3DLUT node's Out.

Now you can conduct further operations on your Lut file with the help of extensive node library such as Merge, Color Correct, etc.