Engine Module Configuration
Engine Module configurations consist of the following steps:
📄️ Adding Host
In Reality Hub terminology, a Host refers to a server configuration that hosts an Engine; in other words, it is the computer you install the Reality Engine/Unreal Engine Vanilla.
📄️ Adding Groups
Reality Hub allows you to group your Hosts to control various features, such as launching all Engines simultaneously or assigning channels to a group of Engines.
📄️ Channel Assignments
In Reality Hub terminology, Channels refer to designated configurations to target a specific Group(s). Channels allow you to select a particular group of Engines that will render your graphics, in other words, Channels are organized ways to distribute your graphics to different Groups.
📄️ General Engine Configuration
General Engine Configuration has three sections, Engine Ping, RGraph, and Shared DDC, as shown above: