Color Grading with 3D LUT Files
info
Before you start, ensure your CUBE files are in the project folder where you intend to use them.
Process
- Create a
ReadImage
node. - Go to
Path
property, click on the folder icon and navigate to the image file of your choice. - Click on the ReadImage_Load button.
- Create
Cube3DLUT
node. - Expand the Load LUT File, click on the folder icon and navigate to the CUBE file of your choice.
- Click on the Load Lut File button.
- Connect the
ReadImage
node'sOut
pin to theIn
input of theCube3DLUT
. - Add Sink to the
Out
output pin of theCube3DLUT
. - Activate the APM A Channel on the
ReadImage
node'sOut
. - Activate the APM B Channel on the
Cube3DLUT
node'sOut
.
Now you can conduct further operations on your Lut file with the help of extensive node library such as Merge, Color Correct, etc.